Monday, January 28, 2013

DOFUS Review



Developed and published by Ankama Games, Dofus is a unique MMORPG with a turn-based battle system and cartoonish environment, but it’s mired with frustrating navigation.

Characters are hand-drawn with an anime style. There are 15 classes to choose from, each with a distinguished look and each with a different play style: Enutrof is a treasure-hunting class that increase drop rates; Osamodas rely on summons that fight along them; Pandawas, the “boozer” class, use spells that can only be active if the player is drunk or sober. Customizing your character, however, is limited to skin, hair and clothes colour. You can have purple or green skin if that’s your style. But you can’t change your main outfit, but you can distinguish yourself with hats, cloaks and shields.

After creating your character, you will enter Incarnam, a floating continent high above the World of Twelve. Rocks float in the air, and the area is enigmatic. The point-of-view is top-down, and the camera is stationary. Clicking on the ground moves your character to that location, and if you need to get to the other side, you need to click the edge of the map which takes you to the next area. This becomes tiresome, especially when your destination is diagonal from you. Just imagine traversing nine screens to get to your destination that is four screens diagonally. acheter des kamas

As you head out to explore Incarnam and the World of Twelve, the environment is lifeless. The leaves on the trees don’t sway, the grass is stationary and the rivers don’t run free. We are surprised and disappointed that the environment is not animated. The music is great and appropriate to the atmosphere. Forest areas are calm with flutes and woodwinds, and the battle music is jittery and engaging with strings and horns. The music, however, becomes repetitive.

The user interface was intimidating since everything is crammed at the bottom of the screen. The chat window is located on the left, the mini-map on the middle, and the spell and item hotbars on the right. Below the hotbar are even more buttons that brings up the character sheet, inventory, quest log, etc.

Combat is turn-based and simple to understand. Players have six action points that are used for spells, and three movement points that are used to move in the battlefield. Points are replenished at the start of every turn unless your enemy uses a spell that decreases your action or movement points.sell diablo III gold

Combat is fun and thought provoking. We played as an Iop, which is the Paladin class in Dofus. It’s possible to spam a specific type of spell, but the same spell won’t be as effective on a different mob. Each spell utilizes a specific element: air, water, fire and earth. Some mobs are weak against fire or resistant to it. You can get this information by hovering your cursor over your enemies.

Combat doesn't feel repetitive as there are a variety of mobs in Dofus and each mob have unique spells and movement points. One annoying yet challenging mob are Tofus, tiny yellow birds that litter the world. They have ten movement points, and they fly away after they attack. As a melee class, trying to pursue a Tofu would work against you so it’s more strategic to move away and bait the Tofu towards you. Evil Sunflowers are the same – but worse as they have ranged attacks. Mobs are usually grouped and rarely alone. Some have two to four varying mobs which can be soloed. There are some that are intended for team play since the mobs are grouped in seven or more. But the more mobs there are, the more experience points you gain. buy or sell GW2 items

In every battle, challenges are given to spice up the game play. There are challenges that require you to use all your action points or movement points in all your turns, kill a specific mob first, or avoid getting damaged. Completing the challenge gives you bonuses on experience points, loot and Kamas, which are the game’s currency.

After the battle, the pace of the game is severely hindered by slow HP recovery. Sitting down speeds up recovery, but it still takes time, finding myself hitting Alt+Tab to browse the web. To keep the momentum going, you would need a stock of potions and food to replenish your health.
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